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WWE2k25

Role:
UX/UI Artist
Responsibilities:
For 2k25, I worked primarily in the game's MyFaction mode, a section of the game that dealt with earning and collecting Wrestler Superstar cards that were tied to your playable wrestlers and their stats. My responsibility was to create visually appealing and intuitive interfaces that enhanced the overall user experience of the game.
I also contributed to the Live Operations for both WWE2k24 and WWE2k25. I designed wallpapers, nameplates, and trading card assets for regularly released seasonal rewards utilized for various online modes.
WWE2k25 released on March 14, 2025.
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